Thursday 16 September 2010

Final Idea



Title: The Summoning

Final Idea:
It is the morning of Halloween, when a group of media students attend class. One of the media students the (geek or freak) brings in a hand held camera. This is because she has also brought in an Ouija board as a result of it being Halloween. Initially, at first her friends were resilient about the idea of playing with a board which has had its negative histories in the past. The students were fascinated by the fact that they would stay behind school to play with this board as the lights would be off because it is the end of the day. They then got hold of torches and when to one of the rooms in school to experiment on whether the Ouija board actually works, armed with only torch lights the students after roomed around the school.(Equilibrium) However, a door slams (disequilibrium) and they then believe that they are being chased by this ghost. Consequently, they run around a barren school fearing for their lives hoping to escape the horrific ghost of the supernatural which they had released, one or two students disappear in the dark (Period of new equilibrium).

Trailer:
Our horror trailer will be a mixture of Blair-witch project and Scream 2.

Setting:
In a large school, all the lights are off because the caretaker has turned them off as it is the end of the day, isolated location, and many different rooms. The attic: the classroom, the corridors, the basement, the staircase, outside around the school premises, the toilets, the canteen etc.

Characters:
·         Geeky girl Sam (Samantha)
·         Boyfriend (Jared)
·         Girlfriend (Ava)
·         Korrina (Michelle)
Pitch:
(Blair-witch project) meets (Scream 2), when a group of teenagers embark on a supernatural game for fun and to experiment, but everything goes wrong.

Shot Types to Use:
·         Close up shot – a close up shot will be used to show the characters emotion on a constant base as they shift through different periods of Todorov’s equilibriums structure.
·         Long shot – long shots will be used to establish location and make the characters look venerable and small. Furthermore also using this technique to establish mise-en-scene and the environment which the characters are at.
·         Establishing shot – the establishing shot will indicate location, and therefore giving the audience and insight into where the trailer is taking place.
·         Tracking shots
·         Bussing sequence
·         Shot reverse shot
·         Over the shoulder
·         Different angles   

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